Story behind outlast game




















Over the course of time, that plot slowly unravels into a terrifying story. His visions of Catholic school and the events surrounding the death of Jessica Gray begin to consume him because of the residual guilt and a feeling of being personally responsible for her suicide.

In Blake's vision, it's revealed that he and Jessica had a somewhat romantic relationship. Blake expresses feelings for Lynn to Jessica. They get caught hanging around late at school by Father Loutermilch who tells Blake to go home.

Jessica asks Blake not to leave and shows concern for being alone with Loutermilch. Despite her pleas, Blake leaves and can hear Jessica screaming.

She's violently assaulted by Loutermilch and Jessica is devastated that Blake would abandon her when she needed him the most. It was a continuation of work done in Nazi Germany and Japanese concentration camps; in fact, the CIA hired some of those professionals to build upon their work, investigative journalist Stephen Kinzer has said. The head of the project was Sidney Gottlieb, who has been called "poisoner in chief" and "the most prolific torturer of his generation.

At least one person and possibly more died as a result of the experiments, although many others became ill or had their lives irreparably altered. The actual scientific knowledge gained was negligible and the reports incomplete, Senate reports indicate. About the creation of Outlast , Morin said that once the team at Red Barrels decided on a horror game, it focused on the core gameplay that included a camcorder with night vision.

From there, the staff wanted to make the patients look frightening, using "the profiles of the criminally insane patients you find in asylums," he said, which meant focusing on personality and dialogue.

A scriptwriter came up with the idea that this experimentation would involve morphogenesis, dream therapy, and biotech elements, Morin said. Upshur makes his way through the sewers, while avoiding attacks from hostile inmates, finally reaching the asylum's showers. While attempting to escape through the showers, however, he is attacked yet again by Walker, and escapes through the vents.

Progressing further through the building , Upshur is soon chased into a corner by several inmates, but escapes through a dumbwaiter, only to be captured by one of the Asylum's psychotic inmates fashioning himself as a doctor, Richard Trager , who collects body parts from other patients.

Trager imprisons Upshur, strapping him to a wheelchair, and slices off two of his fingers using a large pair of shears. Upshur manages to escape and a chase ensues, followed by a struggle when Trager breaks into the moving elevator, but Upshur pushes him out, causing Trager to become stuck between the elevator's gates and is ultimately crushed between floors.

Encountering Martin again, Upshur exits onto the asylum grounds , but he is chased back inside by the Walrider, revealed to be a ghost-like being which Upshur can only see with the naked eye and while using his camera 's night vision. He is forced to circumnavigate the ruined stairway to access different floors of the building by following a trail of blood Martin left for him to follow.

Upshur finally locates Martin in the asylum's chapel to witness the latter's death, self-immolation on a crucifix, before taking the now-repaired primary elevator down. Martin tricks Upshur, however, and instead of taking him to the exit, the elevator takes him to an underground military facility beneath the asylum.

While searching for an exit, Upshur is chased by the Walrider and finds Walker on the other side of a door he runs through, who incapacitates him. However, before Walker can kill the journalist, the Walrider attacks and brutally kills the inmate before leaving. Upshur proceeds into the facility and meets Dr.

Wernicke originally believed to be dead , the scientist in charge of the entire experiment known as " Project Walrider. Wernicke explains that the Walrider is the result of nanotechnology experiments conducted on an inmate called Billy Hope, and that the Walrider is controlled by Hope.

Wernicke orders Upshur to find Hope in the laboratory and kill him by shutting off his life support system, thus killing the Walrider. After accomplishing this task, Upshur is caught by the Walrider who brutally beats and possesses him.

Limping towards the exit, he is confronted by Wernicke, who is accompanied by several armed guards who repeatedly shoot Upshur. As Upshur collapses to the floor, the screen fades to black and Wernicke's voice is heard as he realizes Upshur has become the Walrider's new host. Panicked gunfire, screams and mauling sounds are then heard briefly before the credits roll.

Outlast originally had a standard difficulty. After a few updates, the game features four standard difficulties; Normal , Hard , Nightmare and Insane. When playing on the regular difficulty, enemies are less aware of the player's whereabouts.

As the difficulty increases, the door shut sound becomes louder, The Variants become stronger and wiser, being able to kill Miles very easily requiring fewer hits and making it difficult for the player to hide, as they thoroughly search rooms and various hiding spots.

In addition to all of the previously mentioned disadvantages, the Nightmare difficulty limits the player to a maximum capacity of only 2 batteries. The Insane difficulty has no checkpoints, meaning that if the player dies, they will lose all of their progress and be forced to start from the beginning of the game.

The game starts as a prequel, revealing the events that led to the asylum 's incident , while overlapping and stretching past the main story to reveal its ending. The plot takes place in the same setting as its predecessor and follows the story of Waylon Park , the anonymous tipster to Miles Upshur. A six issue comic book series, written by JT Petty and illustrated by The Black Frog , was released from July 11, [7] to November 17, [8] and serves as means to bridge the gap between the first two games' storylines.

On October 23, , Red Barrels ' co-founder Philippe Morin confirmed a sequel to be in development. The sequel, a new survival horror game set in the same universe as the original Outlast , would present a different location and different characters.

A physical collection featuring all three games from the series dubbed Outlast Trinity was made available for purchase on April 25, for PlayStation 4 and Xbox One players and as a digital bundle for Steam users. The two copies feature exclusive cover art commissioned by Limited Run. From May 7, , to August 3, Red Barrels hosted online contests on Facebook where fans could win Outlast T-shirts, water bottles, posters signed by the developers and beanies by correctly answering to what medium a specific in-game scene refers to.

Winners were picked at random. Few YouTubers were given a free copy of the demo to demonstrate the game's content to their respective audiences.



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